While Z-drops can be performed with any throwable item, grounded item drops can only be done with certain items others are simply thrown forward. Z-drops are notorious for not possessing any ending lag, making them extremely useful for combos with items, and the basis of bat dropping. ![]() This is known as an item drop, or Z-drop for the aerial version, due to the Z button being the default grab button on the GameCube controller. If the grab button is simply pressed without a directional input, the fighter lightly tosses the item behind them on the ground, or simply drops it and makes it fall straight down if in the air. The latter is usually known as a smash throw, and is denoted by a short flash alongside the character vocalising. Akin to dash attacks and smash attacks, characters can also throw items while dashing, ending the dash in the process, or tap the control stick in one of the four directions when pressing the button to throw the item with more strength. Items can be tossed in up to four directions - forward, back, up, or down - by tilting the control stick in the appropriate direction and pressing the grab or attack button (depending on the item type). 2.2.1 Items with horizontal speed caps ( Smash 4 and Ultimate).1.1 List of droppable items on the ground.
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